60 second spot created to launch the game. This ran on network TV across the US. Credit - Sam Heath, Ben Shaffery, Max Batten.
Footage of the game in chew-control mode.
Examples of the App's user interface and gameplay graphics.
Illustrator Ben Hasler was commissioned to bring the gum-based alien world and it's characters to life.
A promotional website was designed and built in house. I created a special hardware accelerated parallax scrolling plugin especially for the site.
We even created a 'hands free kit' helmet, which was used at PR events.
Project case study video.
I built an intial prototype, built using OpenFrameworks. We also used this to explore several different gameplay mechanics.